Wednesday, May 16, 2018

Who are the Factions?

So, as I continue to search through the the various videos for information on X4, I've picked up a few things that I didn't even know I wanted to know yet. Like who are the factions that will be the major players in X4? I've seen ships marked with the following letters:

  • ANT
  • ARG - It is a pretty safe bet that this is the Argon Government.
  • HAT
  • HOL - Home of Light? This doesn't seem likely, as X4 is not suppose to be connected to the events of X Rebirth
  • MIN
  • SCA
  • TEL - The Teladi Company
  • XEN - Xenon
There are probably more that I missed, but till more information is released, there isn't much more to say about these. Most of these are likely to be companies like the Albion Energy Subsidiary or TerraCorp.

If anyone has more info on what these might be pass it on. When I learn more I'll probably create a page for them.

Tuesday, May 15, 2018

Adding X4 data

I've started to add a bit of information about X4 to the site. First up is a list of the ships shown or mentioned in the videos. This is pretty basic, and I probably missed some (let me know). I'll be adding additional information as I gather it (Factions, Sectors, Station Types, Trade Goods). And hopefully more details and images (when I have time to get them).

X4 Ships

It's been awhile...

With X4 slated to release this year, I've decided to dust off my old blog and start posting a bit of information. I'm not sure if I'll return to the old gameplay journal format, as I have far less time than I use to. We'll see how things pan out. In the meanwhile, here are the videos that Egosoft has released for X4:

Announcement Trailer

XCON Presentation

Modular Building

December 2017 Q&A

X3:AP Live Stream

Saturday, August 23, 2014

Wandering the Wastes 2 - Mr. Burke

2277.08.17 - Day 1 (continued):

I didn't have time to drink my beer before a well dressed man in the corner beckoned my over to speak with him. He introduced himself as Mr. Burke and offered me a job.

Nice hat.
That job was to destroy Megaton, but attaching a remote detonator to the bomb! I though he must be joking at first, but soon realized how serious he was.

I knew that if not me, he'd eventually find someone to do this horrendous act. I told him I'd do it, then immediately went to find Sheriff Simms.

He's the law, right?
I told the Sheriff and showed him the detonator that Burke had given me. Then the Sheriff and I went back to confront Burke.

Time for a reckoning?
Burke didn't want to coorporate at first, but then agreed. As soon as the sheriff had his back turned though, Burke drew on him. I don't know what came over me, but without thinking, I took aim and shot Burke dead.

It was like time had stopped.
 The sheriff thanked me for saving his life. There was other commotion in the tavern, but I was just sort of in a daze. I had killed a man, and the thing that bothered me the most was that I wasn't bothered at all by it.

Goodbye Mr. Burke.
I took Burke's gun and his hat. Sat at the bar, and finished my beer. Less than a day outside the vault and I had learned my past was a lie, killed a man, and saved a life.

Gob, another one.

Wednesday, August 20, 2014

Wandering the Wastes 1 - Arrival at Megaton

My name is Jasper and I'm searching for a man named James. He left me to die and I want to know why.

My early life was pretty typical I guess--typical for a vault dweller that is. But all that changed one day. I won't get into the details just now. Just know that I was suddenly forced to leave the vault and find my way in a hostile world that I was in no way prepared for.

2277.08.17 - Day 1:
I found myself outside the vault and overlooking the "Capital Wasteland". It was bright, hot, and huge. I had never seen the horizon before, and it took a moment to get use to the sensation that I wasn't surrounded by walls and a ceiling.

This is where it all began.
Down the road a bit I found the remains of a few houses, my Pipboy told me that this was Springvale. I checked the crumbling ruins of what were once typical american homes. It seems that someone had used the one of the mailboxes to stash some weapons. In another house I found a safe. Inside the vault I had taught myself something of the art of picking locks and was able to find even more useful weapons.

At the other end of "town" there was some sort of flying robot playing music. It seemed harmless and I was more interested in what it had flown past. I sign for something call "Megaton".

Signs of civilization?

I followed the direction and found a fortress looking structure. Outside was a robot that welcomed me and the guard above waved and the "gates" opened.

What the?

Inside I found a whole town built of scrap and old plane parts. The local sheriff, Lucas Simms, greeted me. This was all a bit overwhelming, but I tried to stay calm. I asked if he had seen James, but he sort of brushed off the question.

Is this what everyone outside dressed like?

I asked a bit more about this town and learned there was a live atomic bomb in the middle of town! I told him that it was crazy to live there, and that someone must disarm it. He said that if I had the skill, he'd make it worth my while to deactivate the bomb.


 Before I knew what I was saying, I accepted. I didn't know the first thing about disarming a bomb, but well I was gambling that this would get me on the good side of the sheriff and it worked. Asking again about James, he said that he did remember someone coming by and heading up to the saloon.

I told Sheriff Simms that I'd look at the bomb and get back to him. Then after glancing at the thing and not knowing the first thing to do with it, I walked slowly away (avoiding the kooks that were standing around worshiping the damn thing).

There was no time for this. I needed to get some answers, so I headed up to the saloon.

I imagine that there is a lot of drinking in a town build around a bomb.

Inside I met the first ghoul I had even seen. His name was Gob and he seemed like a decent enough guy. Then I met Colin Moriarty. I knew at once that there was something I didn't like about this guy, but he was my key to finding James.

Moriarty told me some things that I found a bit hard to believe at first. I kept my composure and bluffed a him into thinking that I knew more than I actually did. This paid off and I learned where James had gone off to after his short stay in Megaton.

But that didn't seem as important just then. James had lied to me. Everything that I knew about him was build around that lie. Then he left me and nearly got me killed. Now I was stuck, unable to return to my "home" in the vault, surround by strangers and strange things.

I traded a few of the things that I had found in Springvale for a beer. I needed a drink.

A cold one, Gob.

[To be continued...]

Friday, April 25, 2014

What's going on?

Just a quick update. No, I haven't stopped this blog, but I am not sure when I am going to get a chance to post more. There are a few reasons for this:

1) I am busy. I just have had a lot of things that I want to work on, and so I don't have a lot of time and this blog and gaming have both dropped in priority at the moment.

2) I haven't been playing games that are worth blogging about. Really I haven't been playing much of anything for the past week or so.

3) The one game that I am playing, I can't blog about. I won't go into details, but the game I've spend the most time playing and want to log, well... I just didn't get any answer to some questions I had before I wanted to post.

So, I'm sure I'll be adding more soon... but I'm not sure exactly when that will be.

Sunday, March 30, 2014

Space Truck'n Episode 13: A New Home

[SPOILER WARNING: Uh... another plot... I promise to take a break from them after this.]

I wanted to get back and start doing some jobs for various faction. I was no fan of the pirates, but being on good terms with them, might mean that I can lower my cost of replacing the satellites that they keep destroying.

But before I could do that I got a message. I had been reviving a request from a Jeff Marxon, for a bit, but I had ignored it. I finally decided to see what he wanted, and it seems that a Xenon CPU ship was flying through Danna's Chance. I jumped in to check it out.

I flew in and saw the ship, but then it jumped away. I was notified that it was now in Freedom's Reach, attacking a station there. The jumpgates were no good, as it had them covered. I would need to use my Unfocused Jumpdrive to get into the sector. Before that, I needed to get a TM ship so I can get the people off the station and out of there. I bought an Argon Magnetar and maxed out it's upgrades.

A ship, that can dock ships!
 After several unfocused jumps to unknown sectors, I finally arrived in Freedom's Reach. I was far outside the area. I transferred to one of my fighters, and had a second follow and protect me. Something destroyed this ship as I drew close. Somehow the CPU ship seemed to be able to initiate a self-destruct. I kept my Magnetar away and flew in close.

Above it all.
 I got close to the station, and picked off a few of the Xenon ships that were attacking it. There were to many for me to take on, so I had to get back to the Magnetar and get those folks out of there.

The Station, Swarm, and CPU.
I got all the survivors on board and jumped out, but I also revived some sort of encrypted message... from the CPU ship. I took the survivors to a safe location. Then, I started to looking into the message. There is a Boron that has made a life study of the Xenon, so I was off to find him and see if he could decrypt the message.

 He was last seen in a Boron sector that I hadn't been to before, so it was time to do some travelling. I bought a Pegasus to scout ahead and have the Magnatar jump in when I had found the sector.

It's fast and... well that's enough.
 I found the station, but only learned that he had gone to Aldrin. I jumped in there and started checking with the stations. When I found him, he took a look at the message and said that he would get back to me soon.

Cool shipyard, too bad he wasn't here.
 When he got back to me, he has more info that I had expected. He told me that this CPU ship was trying to contact another. One that had become sentient! This CPU ship had been given a sector away from the known universe in order to live in peace. I would need to jump there and see if this CPU ship could help us.

I hope this is a good idea.
When I found the ship, it did say it would help. It needed me to help get past the firewall of the other CPU ship then it could help it.

We jumped to the sector, and then I moved just inside of the max distance in order to make contact and begin breaking down the firewall.

Arg, numbers!

. . . Sudoku?
Once the firewall was down the ship "recovered". It seemed that this ship was on its way to becoming self aware, but that some human had introduced code, the same code that had created the initial Xenon war.

I took him to the Military Outpost in Elena's Fortune. Then a Teladi told me that they would like to thank me for saving them and the station. I was told that I could get my very own sector. I dropped him off, and he was to look into getting the paperwork drawn up.
Good luck.